Spirit Claws
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This article is using {{Card template v2}}.
See the Editor's Handbook and style guide for info on how to edit this kind of article.
- You might be looking for one of these cards: Spirit Claws (Core).
Spirit Claws is a common shaman weapon card, from the One Night in Karazhan set.
How to get
Type | Source | Quality | Count |
---|---|---|---|
Adventure | Defeat Shade of Aran in One Night in Karazhan 4th wing - The Spire | Regular | 2 |
Crafting | Craft a Regular copy for 40 | Regular | 1 |
Crafting | Craft a Golden copy for 400 | Golden | 1 |
Notes
To edit these notes, go to Template:Spirit Claws notes.
- Spirit Claws' condition is satisfied if their controller also controls at least one source of Spell Damage: this includes minions with the Spell Damage ability (such as Kobold Geomancer), minions that have been granted Spell Damage by Ancient Mage, Velen's Chosen or Dalaran Aspirant, and heroes as long as there is a Jungle Moonkin in play.
Gallery[edit | edit source]
Patch changes
- Patch 27.4.0.185749 (2023-09-19):
- 2023-09-22: Fixed a bug where this weapon did not update its stats while in play.
- Patch 20.0.0.77662 (2021-03-25):
- Now costs 1 Mana. (Down from 2)
- Patch 7.1.0.17720 (2017-02-28):
- Now costs 2 (Up from 1).
- Patch 6.1.1.14366 (2016-09-15):
- Artist is now Ralph Horsley (previously: Raplph Horsley).
- Patch 6.0.0.13921 (2016-08-09):
- Added.